Sunday, 5 May 2013

Week 9 Update

I started working on fixing up some of the material textures I had tessellation problems with.

Steel Reinforcing 

The Material Texture

The Texture Displacement Map, a black and white image of the original material.

 The Texture Bump Map, giving an extra dimension to the texture, dark means depth, light means height.

The image in Photoshop, The original image had writing on it, I used the clone stamp tool in Photoshop to get rid of the writing. I also resized the image and tested it for tessellation.


Editing the textures in Photoshop




Click Here to download all my materials from Gamefront.

Click Here to download my BCA Research folder from Gamefront.

Steel Reinforcing Texture
(Accessed 06/05/2013)

Concrete Texture
(Accessed 06/05/2013)

Roof Texture
(Accessed 06/05/2013)

Steel Texture
(Accessed 06/05/2013)

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