Saturday, 8 June 2013
Sunday, 2 June 2013
Group Crysis Files
Download Objects Folder
Paste in Levels Folder.
Download Textures Folder
Paste in Levels Folder.
Download the Crysis File
Paste in SheoakStFernBay Folder in the Singleplayer Folder.
Flowgraph Images
This is my updated Flowgraph.
This simple flowgraph is so the entity material changes to 'invisible' when the input key 'v' is pressed and held, when released the material changes back to the original material.
This is the messages that appear when the input keys are pressed, the messages show when the key is pressed and held.
Changing 2 components.
Thursday, 30 May 2013
ViViD Pirates Presentation on Remuneration
Vivid Pirates presentation on Renumeration was quite a fast paced
presentation. The topic of Renumeration was one I had only touched on lightly
before, therefore I was not so familiar with it. Some of the things they spoke
about seemed quite interesting, although it was quite fast paced and a bit
difficult to keep up with. The last person to present spoke about some
interesting topics in remuneration, although he spoke low and fast, which made
it difficult to hear.
The group used Prezi as their presentation tool. To me, Prezi is an
excellent method of presentation, there are a lot more options you can use
rather than PowerPoint and therefore I believe Prezi has an advantage. However
they did not use this to their advantage, they put a lot of text in single
slides rather than breaking it up into more slides so the text could be bigger
and easier to read. Russell stated that we could have read the information from
the fair trade website so it would have been good if they had analysed it more
to show their understanding.
I heard a few examples in the presentation, mostly relating to their
personal life like their work like Patrick’s payslip, I did not hear any
examples relating back to their assignment.
I saw that they had integrated the referencing into the sentences so we
could see exactly where they got that specific piece of information from. The
still images like the image of the Chef did have a reference, although it was
quite difficult to see because of the colours. The references should be clearly
visible.
Vivid Pirates showed that they had strong conceptual knowledge of the
topic of Remuneration.
The still images were quite good. Relating to what
they were talking about during their presentation. The references for the
images could have been clearer.
Overall, Vivid Pirates presentation was good but
there was room for improvement.
Thursday, 23 May 2013
Chronolapse Flowgraph Update
I updated my flowgraph to make a message appear when the material is being hidden. The message is to tell the user how to make the material vanish and what they see when it vanishes.
Tuesday, 21 May 2013
Combined Chronolapse Video
I combined a few timelapses I did over a period of a few days to form this Timelapse showing multiple things. Working in SketchUp, Working in Crysis, Making my Flowgraph, and assigning some Materials.
Video
This is a Frapps Video Capture of the effect of the Flowgraph I created showing some of the Construction disappear.
Chronolapse Video
This is a chronolapse video of me working in Crysis on some materials and on the flowgraph. The flowgraph is to make some parts of construction disappear.
Chronolapse Video
I made a chronolapse video of me exporting the model into Crysis and aligning the components together to form the building.
Chronolapse Video
I made a chronolapse video of me condensing the SketchUp components to export into Crysis.
Friday, 17 May 2013
Chronolapse Video
It is showing me working on some components in our sketchup model and exporting the whole model into crysis when done.
Thursday, 16 May 2013
Chronolapse
I installed chronolapse on my lap top to make videos of myself doing some work on the model and materials.
Conflict Presentations
DCLD Group versus Kinecting the Boxes Presentations
on Conflict
Both groups gave an outline and description of what
Conflict is that it is a disagreement between parties involved, Perceived
threats, clashes with needs, interests and concerns, strong will, bias and
arrogance. Both groups also gave outlines of different types of conflicts,
whether they were data conflict, relationship conflict, interest conflict, value
conflict or structural conflicts.
Both groups spoke reasonably well about Conflict
Resolution, touching on different and similar points, DCLD Group related those
conflict resolutions to Conflicts in their group whereas Kinecting the Boxes
used outside examples.
It was good that they both spoke about the positive
and negative impacts of conflict in group work, showing that although conflict
has negative affects like people feel defeated/demeaned, distance between
people is increased, mistrust and suspicion increased, individuals and groups
concentrate on their own narrow interests, resistance develops instead of
teamwork and higher increase of staff turnover, there are also positive impacts
like better ideas are produced, people search for new approaches, long-standing
problems brought up and resolved, clarification of Individuals views, stimulation
of interest and creativity and a chance for people to test their capacities.
Both groups had the same methods of Conflict
Resolution, Competitive, Collaborative, Compromising, Accommodating and
Avoiding, when to use each one and the effects of each one.
The images in their presentations were good, DCLD
had images of examples and conflict resolution methods, diagrams of conflict
styles, screenshots of their work and their wiki, and two of their team in a
mock conflict image. Kinecting the Boxes had images of little animated figures
or outside photos of people showing conflict.
All the images were referenced, but the information
was incorrectly referenced at the end of the presentation rather than with the
slides that counts.
Would have been good if Kinecting the Boxes had
expanded on their written presentation such as when talking about conflict
resolution methods, at least a brief outline for when to use, advantages and
what to consider.
Kinecting the Boxes had a lot of information in
their presentation, but nothing related back to their group.
Sunday, 5 May 2013
Week 9 Update
Steel Reinforcing
The Material Texture
The Texture Bump Map, giving an extra dimension to the texture, dark means depth, light means height.
The image in Photoshop, The original image had writing on it, I used the clone stamp tool in Photoshop to get rid of the writing. I also resized the image and tested it for tessellation.
Editing the textures in Photoshop
Click Here to download all my materials from Gamefront.
Click Here to download my BCA Research folder from Gamefront.
Steel Reinforcing Texture
(Accessed 06/05/2013)
Concrete Texture
(Accessed 06/05/2013)
Roof Texture
(Accessed 06/05/2013)
Steel Texture
(Accessed 06/05/2013)
May 6
This is the updated flowgraph I made for making materials go invisible.
Originally I had it set for a key to make it disappear and a separate key to make it reappear, but to save keys for other uses I cut it down to pressed and released.
I am currently working on the materials, making them able to tessellate, and on the presentation on Conflict for next week.
Thursday, 2 May 2013
Individual Milestone
My Major Milestone
From this project I wish to achieve my goal in showing the different aspects of construction in a building model. To do this I set myself a number of goals and my group members some tasks to complete.
I spent a fair amount of time researching the BCA about timber framing, stairs, brick work, plumbing and other parts of construction.
I then modelled a timber stud wall and timber floor that I uploaded to our wiki for our group to work off. Chinatsu edited the walls and floor and put them in the building.
I modelled some small construction detail parts that we could use in our model.
I modelled a small basic building and exported it into cryengine 3, and made a flowgraph that made construction disappear and reappear showing other types of construction within the walls and floor.
I resized the materials that our team member Laleh had found, and also found other materials to add to our building.
We have a presentation on Conflict in week 10. I started working on the presentation early on in the process, around about a month before we have to do it, so that we are not in a rush and avoid conflict in the process.
Images of the Construction parts I modelled are:
I modelled these parts to show how the construction elements are held together. I modelled the Veneer Tie so that it can be placed on the timber stud walls and slide into where the mortar would be in the brick wall.
I modelled the Joist Hanger to show how the timber floor construction is held together.
Images of the timber stud wall I modelled:
I modelled the timber framing of a timber stud wall, including the top plate, bottom plate, gyprock and steel bracing. This was to help us get an idea on how the timber framing is made.
Images of the timber floor I modelled:
I modelled a timber floor structure. Modelling the floor beams and joists. I also modelled the timber floor and the bottom wall plates around the edge of the floor.
The trial video of my trial model:
This was the video I made earlier showing some of the construction elements vanish, showing the construction inside the walls and floor.
Material Images I resized:
Brick Wall
Concrete
Timber Floorboards
Gyprock
Tin Roof
Steel framing
Steel reinforcing
Waterproofing
Timber Framing
All the Materials
Presentation on Conflict
I started laying out the presentation on conflict early on in the assignment stage. Daniel and myself did some research on types of conflict, causes, conflict resolution and cast studies on conflict.
My role in the Group
I am the group leader. I made the decisions on what we would want to show in our model and got the group started on researching those parts of construction in the BCA.
As my role as group leader, I should know what all other people in my group are working on so no work is being doubled up, so I spread the work out and gave different jobs to do.
Image References
Images I collected.
Deck Unit Website in the Hanging Joists Tab (Accessed 03/05/2013)
Veneer Tie (Accessed 03/05/2013)
Tarpaulin Texture (Accessed 29/04/2013)
Steel Reinforcing Texture Texture number 2 (Accessed 29/04/2013)
Floorboard Material Timbermax spotted gum Timber Flooring, altered colour in photoshop. (Accessed 29/04/2013)
Gyprock Texture (Accessed 29/04/2013)
From this project I wish to achieve my goal in showing the different aspects of construction in a building model. To do this I set myself a number of goals and my group members some tasks to complete.
I spent a fair amount of time researching the BCA about timber framing, stairs, brick work, plumbing and other parts of construction.
I then modelled a timber stud wall and timber floor that I uploaded to our wiki for our group to work off. Chinatsu edited the walls and floor and put them in the building.
I modelled some small construction detail parts that we could use in our model.
I modelled a small basic building and exported it into cryengine 3, and made a flowgraph that made construction disappear and reappear showing other types of construction within the walls and floor.
I resized the materials that our team member Laleh had found, and also found other materials to add to our building.
We have a presentation on Conflict in week 10. I started working on the presentation early on in the process, around about a month before we have to do it, so that we are not in a rush and avoid conflict in the process.
Images of the Construction parts I modelled are:
I modelled these parts to show how the construction elements are held together. I modelled the Veneer Tie so that it can be placed on the timber stud walls and slide into where the mortar would be in the brick wall.
I modelled the Joist Hanger to show how the timber floor construction is held together.
Images of the timber stud wall I modelled:
I modelled the timber framing of a timber stud wall, including the top plate, bottom plate, gyprock and steel bracing. This was to help us get an idea on how the timber framing is made.
Images of the timber floor I modelled:
I modelled a timber floor structure. Modelling the floor beams and joists. I also modelled the timber floor and the bottom wall plates around the edge of the floor.
The trial video of my trial model:
Material Images I resized:
Brick Wall
Concrete
Timber Floorboards
Gyprock
Tin Roof
Steel framing
Steel reinforcing
Waterproofing
All the Materials
Presentation on Conflict
I started laying out the presentation on conflict early on in the assignment stage. Daniel and myself did some research on types of conflict, causes, conflict resolution and cast studies on conflict.
My role in the Group
I am the group leader. I made the decisions on what we would want to show in our model and got the group started on researching those parts of construction in the BCA.
As my role as group leader, I should know what all other people in my group are working on so no work is being doubled up, so I spread the work out and gave different jobs to do.
Image References
Images I collected.
Deck Unit Website in the Hanging Joists Tab (Accessed 03/05/2013)
Veneer Tie (Accessed 03/05/2013)
Tarpaulin Texture (Accessed 29/04/2013)
Steel Reinforcing Texture Texture number 2 (Accessed 29/04/2013)
Floorboard Material Timbermax spotted gum Timber Flooring, altered colour in photoshop. (Accessed 29/04/2013)
Gyprock Texture (Accessed 29/04/2013)
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